5e SRD:Food and Water

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Food and Water

Characters who don't eat or drink suffer the effects of exhaustion (see appendix PH-A). Exhaustion caused by lack of food or water can't be removed until the character eats and drinks the full required amount.

Food

A character needs one pound of food per day and can make food last longer by subsisting on half rations. Eating half a pound of food in a day counts as half a day without food.

A character can go without food for a number of days equal to 3 + his or her Constitution modifier (minimum 1). At the end of each day beyond that limit, a character automatically suffers one level of exhaustion.

A normal day of eating resets the count of days without food to zero.

Water

A character needs one gallon of water per day, or two gallons per day if the weather is hot. A character who drinks only half that much water must succeed on a DC 15 Constitution saving throw or suffer one level of exhaustion at the end of the day. A character with access to even less water automatically suffers one level of exhaustion at the end of the day.

If the character already has one or more levels of exhaustion, the character takes two levels in either case.



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gollark: Okay, that's better. Really need to avoid that.
gollark: Ugh, I say or something too much, hold on.
gollark: When people talk about stuff being detrimental to society it's also typically about more than expected long-run happiness delta but also brings in "degradation of moral fabric" cultural-shift-type issues.
gollark: Well, you seem to be using it as a justification to allow/not allow things.
gollark: Also, I don't think stuff is *generally* regulated based on summing up long term expected happiness change or something? Perhaps it should be, but it's very hard to calculate and runs into problems, and (in my opinion as a libertarian-leaning person) leads to stuff which is "out of scope" of government actions.
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