4e Creature Instructions

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Symbols Coding

You can use the following codes to symbolize attack type and recharge die where indicated.

SymbolCodingSymbolCoding
{{1}}{{BM}}
{{2}}{{M}}
{{3}}{{BR}}
{{4}}{{R}}
{{5}}{{C}}
{{6}}{{A}}

These are the average stats for a 4e monster.

AC14+1 per level+2 for Soldiers
-2 for Brutes
-2 for Artillery
Other Defenses12+1 per level
Attack Bonus+5+1 per level-2 vs non-AC defenses
Damage8+1 per level+25-50% for encounter powers
+25% for Brutes
-25% for multiple targets
-50% for Minions
HP18 for Artillery, Lurkers
20 for Skirmishers, Controllers
22 for Soldiers
24 for Brutes
+6 per level
+8 per level
+8 per level
+10 per level
PerceptionWisdom modifier+1/2 level+5 if the monster is trained in Perception
InitiativeDexterity modifier+1/2 level+4 if the monster would have Improved Initiative

When converting average damage, half the value contributes towards average die roll and the other half becomes the damage bonus.

Example: If the average damage is 10, the average die roll contributes 5 points - this could be 2d4 or 1d10.

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