3e SRD:Wolf, Dire

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Dire Wolf

Size/Type: Large Animal
Hit Dice: 6d8+18 (45 hp)
Initiative: +2 (Dex)
Speed: 50 ft.
AC: 14 (-1 size, +2 Dex, +3 natural)
Attacks: Bite +10 melee
Damage: Bite 1d8+10
Face/Reach: 5 ft. by 10 ft./5 ft.
Special Attacks: Trip
Special Qualities: Scent
Saves: Fort +8, Ref +7, Will +6
Abilities: Str 25, Dex 15, Con 17, Int 2, Wis 12, Cha 10
Skills: Hide +5, Listen +6, Move Silently +5, Spot +6, Wilderness Lore +1*
Feats:
Climate/Terrain: Any forest, hill, mountains, plains, and underground
Organization: Solitary or pack (5-8)
Challenge Rating: 3
Treasure: None
Alignment: Always neutral
Advancement: 7-18 HD (Large)


Combat

Ferocity (Ex): A dire boar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.



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gollark: Rule four. Mwahahahaha.
gollark: Fascinating. I'll add it to your psychological profile.
gollark: <@330678593904443393> do you just not have free time somehow?
gollark: But diseases would increase suffering and also no.
gollark: ...
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