3e SRD:Whale, Baleen
Baleen Whale
Size/Type: | Gargantuan Animal (Aquatic) |
---|---|
Hit Dice: | 12d8+72 (126 hp) |
Initiative: | +1 (Dex) |
Speed: | Swim 40 ft. |
AC: | 16 (-4 size, +1 Dex, +9 natural) |
Attacks: | Tail slap +17 melee |
Damage: | Tail slap 1d8+18 |
Face/Reach: | 20 ft. by 40 ft./10 ft. |
Special Attacks: | |
Special Qualities: | Blindsight |
Saves: | Fort +14, Ref +9, Will +5 |
Abilities: | Str 35, Dex 13, Con 22, Int 2, Wis 12, Cha 6 |
Skills: | Listen +10*, Spot +11* |
Feats: | |
Climate/Terrain: | Any aquatic |
Organization: | Solitary |
Challenge Rating: | 5 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 13-18 HD (Gargantuan); 19-36 HD (Colossal) |
Combat
Blindsight (Ex): Whales can "see" by emitting high-frequency sounds, inaudible to most other creatures, that allow them to locate objects and creatures within 120 feet. A silence spell negates this and forces the whale to rely on its vision, which is approximately as good as a human’s.
Skills: Whales gain a +4 racial bonus to Spot and Listen checks. *These bonuses are lost if Blindsight is negated.
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