3e SRD:Whale, Baleen

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Baleen Whale

Size/Type: Gargantuan Animal (Aquatic)
Hit Dice: 12d8+72 (126 hp)
Initiative: +1 (Dex)
Speed: Swim 40 ft.
AC: 16 (-4 size, +1 Dex, +9 natural)
Attacks: Tail slap +17 melee
Damage: Tail slap 1d8+18
Face/Reach: 20 ft. by 40 ft./10 ft.
Special Attacks:
Special Qualities: Blindsight
Saves: Fort +14, Ref +9, Will +5
Abilities: Str 35, Dex 13, Con 22, Int 2, Wis 12, Cha 6
Skills: Listen +10*, Spot +11*
Feats:
Climate/Terrain: Any aquatic
Organization: Solitary
Challenge Rating: 5
Treasure: None
Alignment: Always neutral
Advancement: 13-18 HD (Gargantuan); 19-36 HD (Colossal)


Combat

Blindsight (Ex): Whales can "see" by emitting high-frequency sounds, inaudible to most other creatures, that allow them to locate objects and creatures within 120 feet. A silence spell negates this and forces the whale to rely on its vision, which is approximately as good as a human’s.

Skills: Whales gain a +4 racial bonus to Spot and Listen checks. *These bonuses are lost if Blindsight is negated.



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