3e SRD:Wereboar
Wereboar
Size/Type: | Medium Shapechanger |
---|---|
Hit Dice: | 3d8+9 (22 hp) |
Initiative: | +0; +4 (Improved Initiative) as boar |
Speed: | 30 ft.; 40 ft. as boar |
AC: | 12 (+2 natural); 18 (+8 natural) as boar |
Attacks: | Unarmed strike +0 melee; gore +4 melee as boar |
Damage: | Unarmed strike 1d3 subdual; gore 1d8+3 |
Face/Reach: | 5 ft. by 5 ft.; 5 ft. by 5 ft. as boar/5 ft.; 5 ft. as boar |
Special Attacks: | Ferocity, curse of lycanthropy as boar |
Special Qualities: | Boar empathy; plus scent, damage reduction 15/silver as boar |
Saves: | Fort +8, Ref +3, Will +3 |
Abilities: | Str 15, Dex 11, Con 17, Int 10, Wis 10, Cha 10 (as boar1) |
Skills: | Listen +15, Search +8, Spot +12 as boar2 |
Feats: | Blind-Fight, Improved Initiative as boar3 |
Climate/Terrain: | Temperate and warm forest |
Organization: | Solitary, pair, brood (2-4), or troupe (2-4 plus 1-4 boars) |
Challenge Rating: | 3 |
Treasure: | Standard |
Alignment: | Always neutral |
Advancement: | By character class |
1 In human form, these lycanthropes have the following ability scores: Str 11, Dex 11, Con 11, Int 10, Wis 10, Cha 10.
2 In human form, these lycanthropes have the skill Craft or Profession (any one) +6, Knowledge (any one) +4.
3 In human form, these lycanthropes have the feat Skill Focus (any Craft or Profession) and Skill Focus (Knowledge).
Combat
Ferocity (Ex): A wereboar is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
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