3e SRD:Troll
Troll
Size/Type: | Large Giant |
---|---|
Hit Dice: | 6d8+36 (63 hp) |
Initiative: | +2 (Dex) |
Speed: | 30 ft. |
AC: | 18 (-1 size, +2 Dex, +7 natural) |
Attacks: | 2 claws +9 melee, bite +4 melee |
Damage: | Claw 1d6+6, bite 1d6+3 |
Face/Reach: | 5 ft. by 5 ft./10 ft. |
Special Attacks: | Rend 2d6+9 |
Special Qualities: | Regeneration 5, scent, darkvision 90 ft. |
Saves: | Fort +11, Ref +4, Will +3 |
Abilities: | Str 23, Dex 14, Con 23, Int 6, Wis 9, Cha 6 |
Skills: | Listen +5, Spot +5 |
Feats: | Alertness, Iron Will |
Climate/Terrain: | Any land, aquatic, and underground |
Organization: | Solitary or gang (2-4) |
Challenge Rating: | 5 |
Treasure: | Standard |
Alignment: | Always chaotic evil |
Advancement: | By character class |
Trolls speak Giant.
Combat
Trolls have no fear of death: They launch themselves into combat without hesitation, flailing wildly at the closest opponent. Even when confronted with fire, they try to get around the flames and attack.
Rend (Ex): If a troll hits with both claw attacks, it latches onto the opponent's body and tears the flesh. This attack automatically deals an additional 2d6+9 points of damage.
Regeneration (Ex): Fire and acid deal normal damage to a troll. If a troll loses a limb or body part, the lost portion regrows in 3d6 minutes. The creature can reattach the severed member instantly by holding it to the stump.
Scrags
On land, scrags have a speed of 20 feet, and their swimming speed is 40 feet. They regenerate only if mostly immersed in water. Scrags are otherwise identical with their landbound cousins.
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