3e SRD:Trident of Warning
Trident of Warning
A weapon of this type enables its wielder to determine the location, depth, species, and number of hostile or hungry marine predators within 240 feet. A trident of warning must be grasped and pointed in order for the character using it to gain such information, and it requires 1 round to scan a hemisphere with a radius of 240 feet. The weapon is otherwise a +2 trident.
Caster Level: 7; Prerequisites: Craft Magic Arms and Armor, detect magic; Cost to Create: 5,065 gp + 380 XP.; Market Price: 9,815 gp
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gollark: The only major improvement I can think of would maybe be patternmatching on the weird alternating one, and turning evil at some point in order to exploit angels.
gollark: Against the random one it rapidly decides to not trust it and probably does well for it, against tit for tat it cooperates, against tat for tit it soon apifies it, against devil it also soon apifies it, against angel it's nice to it (suboptimal, can't really fix it easily), against time machine it cooperates, against grudger it cooperates, and that's basically it.
gollark: It probably isn't optimal but you know.
gollark: ```scheme(define forgiving-grudge (lambda (x y) (let* ( (defection-count (length (filter (lambda (m) (= m 1)) x))) (result (if (> defection-count 3) 1 0)) ) result)))```As far as I can tell this consistently wins.
gollark: I fixed it except now my thing plays itself at some point and recurses infinitely.
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