3e SRD:Thieves' Tools

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Thieves’ Tools

These are the tools needed to use the Disable Device and Open Lock skills. The kit includes one or more skeleton keys, long metal picks and pries, a long-nosed clamp, a small hand saw, and a small wedge and hammer. Without these tools, a character will have to improvise tools, and suffer a -2 circumstance penalty on Disable Device and Open Locks checks.

Masterwork

This kit contains extra tools and tools of better make, granting a +2 circumstance bonus on Disable Device and Open Lock checks.



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gollark: It's effectively two-party.
gollark: It has **many problems**.
gollark: We do **not** need to use the UK's political system!
gollark: What?
gollark: Why do you have an exclusive access command which tells you who voted already?
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