3e SRD:Suspend Life

The manifester can place him or herself into a trance so deep that all his or her life functions are essentially halted. Even powers that detect life or thought are incapable of determining that the character yet lives. While suspended, the character feels the passage of one day for every year that actually passes. Though on a slower schedule, the character grows hungry after a day without food (though a year may pass in actuality) and begins to suffer the effects of thirst and starvation as appropriate. The character is also aware of his or her surroundings, though events that take less time than 10 minutes occur too quickly for the character to note them. If the character takes damage, he or she comes out of the trance in 4 rounds. If the character chooses to come out of the trance voluntarily, it takes 10 rounds. Once the character leaves the trance, he or she must manifest this power once more to return to a state of suspension.

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Suspend Life
Psychometabolism (Str)
Level: Psion 6/Psychic Warrior 6
Display: Ol
Range: Personal
Target: You
Duration: Instantaneous
Power Points: 11



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