3e SRD:Snake, Giant Constrictor
Giant Constrictor Snake
Size/Type: | Huge Animal |
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Hit Dice: | 11d8+11 (60 hp) |
Initiative: | +3 (Dex) |
Speed: | 20 ft., climb 20 ft. |
AC: | 15 (-2 size, +3 Dex, +4 natural) |
Attacks: | Bite +13 melee |
Damage: | Bite 1d8+10 |
Face/Reach: | 15 ft. by 15 ft. (coiled)/10 ft. |
Special Attacks: | Improved grab, constrict 1d8+10 |
Special Qualities: | Scent |
Saves: | Fort +8, Ref +10, Will +4 |
Abilities: | Str 25, Dex 17, Con 13, Int 1, Wis 12, Cha 2 |
Skills: | Balance +11, Climb +18, Hide +3, Listen +9, Spot +9 |
Feats: | |
Climate/Terrain: | Warm forest and aquatic |
Organization: | Solitary |
Challenge Rating: | 5 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 12-16 HD (Huge); 17-33 HD (Gargantuan) |
Combat
Can constrict opponents of up to Large size, dealing 1d8+10 points of damage per round.
Skills: Snakes receive a +4 racial bonus to Hide, Listen, and Spot checks and a +8 racial bonus to Balance checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is better.
Improved Grab (Ex): To use this ability, the constrictor snake must hit with its bite attack. If it gets a hold, it can constrict.
Constrict (Ex): A constrictor snake deals 1d8+10 points of damage per round with a successful grapple check against Large-size or smaller creatures.
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