3e SRD:Snake, Constrictor
Constrictor Snake
| Size/Type: | Medium Animal |
|---|---|
| Hit Dice: | 3d8+3 (16 hp) |
| Initiative: | +3 (Dex) |
| Speed: | 20 ft., climb 20 ft., swim 20 ft. |
| AC: | 15 (+3 Dex, +2 natural) |
| Attacks: | Bite +5 melee |
| Damage: | Bite 1d3+4 |
| Face/Reach: | 5 ft. by 5 ft. (coiled)/5 ft. |
| Special Attacks: | Improved grab, constrict 1d3+4 |
| Special Qualities: | Scent |
| Saves: | Fort +4, Ref +6, Will +2 |
| Abilities: | Str 17, Dex 17, Con 13, Int 1, Wis 12, Cha 2 |
| Skills: | Balance +11, Climb +14, Hide +11, Listen +9, Spot +9 |
| Feats: | |
| Climate/Terrain: | Warm forest and aquatic |
| Organization: | Solitary |
| Challenge Rating: | 2 |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: | 4-5 HD (Medium-Size); 6-10 HD (Large) |
Combat
Skills: Snakes receive a +4 racial bonus to Hide, Listen, and Spot checks and a +8 racial bonus to Balance checks. They can use either their Strength or Dexterity modifier for Climb checks, whichever is better.
Improved Grab (Ex): To use this ability, the constrictor snake must hit with its bite attack. If it gets a hold, it can constrict.
Constrict (Ex): A constrictor snake deals 1d3+4 points of damage with a successful grapple check against Medium-size or smaller creatures.
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