3e SRD:Shark, Huge
Huge Shark
Size/Type: | Huge Animal (Aquatic) |
---|---|
Hit Dice: | 10d8+20 (65 hp) |
Initiative: | +2 (Dex) |
Speed: | Swim 60 ft. |
AC: | 15 (-2 size, +2 Dex, +5 natural) |
Attacks: | Bite +10 melee |
Damage: | Bite 2d6+7 |
Face/Reach: | 10 ft. by 20 ft./10 ft. |
Special Attacks: | |
Special Qualities: | Keen scent |
Saves: | Fort +9, Ref +9, Will +4 |
Abilities: | Str 21, Dex 15, Con 15, Int 1, Wis 12, Cha 2 |
Skills: | Listen +7, Spot +7 |
Feats: | |
Climate/Terrain: | Any aquatic |
Organization: | Solitary, school (2-5), or pack (6-11) |
Challenge Rating: | 4 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 11-17 HD (Huge) |
Combat
Keen Scent (Ex): A shark can notice creatures by scent in a 180-foot radius and detect blood in the water at ranges of up to a mile.
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gollark: So how can metagollarious recursion be prevented?
gollark: Technically, not tail recursion.
gollark: ```schemeWarning: "exit" called while processing on-exit tasksError: uncaught exception: #<condition: (user-interrupt)> Call history: <eval> [metagollariosity] (z y x z) <eval> [metagollariosity] (z y x z) <eval> [metagollariosity] (z y x z) <eval> [metagollariosity] (z y x z) <eval> [metagollariosity] (z y x z) <eval> [metagollariosity] (z y x z) <eval> [metagollariosity] (z y x z) <eval> [metagollariosity] (z y x z) <eval> [metagollariosity] (z y x z) <eval> [metagollariosity] (z y x z) <eval> [metagollariosity] (z y x z) <eval> [metagollariosity] (z y x z) <eval> [metagollariosity] (z y x z) <eval> [metagollariosity] (z y x z) <eval> [metagollariosity] (z y x z) <eval> [metagollariosity] (z y x z) <--```How exciting.
gollark: Oh, gollariosity or something is simulating ITSELF.
gollark: It was, but then it finished and it recursed gollariously.
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