3e SRD:Rat
Rat
Size/Type: | Tiny Animal |
---|---|
Hit Dice: | 1/4 d8 (1 hp) |
Initiative: | +2 (Dex) |
Speed: | 15 ft., climb 15 ft. |
AC: | 14 (+2 size, +2 Dex) |
Attacks: | Bite +4 melee |
Damage: | Bite 1d3-4 |
Face/Reach: | 2.5 ft. by 2.5 ft./0 ft. |
Special Attacks: | |
Special Qualities: | Scent |
Saves: | Fort +2, Ref +4, Will +1 |
Abilities: | Str 2, Dex 15, Con 10, Int 2, Wis 12, Cha 2 |
Skills: | Balance +10, Climb +12, Hide +18, Move Silently +10 |
Feats: | Weapon Finesse (bite) |
Climate/Terrain: | Any land and underground |
Organization: | Swarm (10-100) |
Challenge Rating: | 1/8 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: |
Combat
Skills: Rats receive a +4 racial bonus to Hide and Move Silently checks and a +8 racial bonus to Balance checks. They use their Dexterity modifier for Climb checks.
Back to Main Page → 3e Open Game Content → System Reference Document → Creatures
gollark: And they actually have a disincentive to do that.
gollark: Strictly speaking I only "need" 1500 calories a day with some nutrient balance and maybe a litre of water.
gollark: It might be eventually if better power generation or something else allows dirt-cheap desalination.
gollark: If we had vast quantities of convenient water just sitting right where people need it would be unreasonable rent-seeking to charge for it, but distribution and extraction of it isn't trivial.
gollark: Or, practically, different amounts of each.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.