3e SRD:Psicraft Skill
Psicraft (Int; Trained Only)
Use this skill to identify psionic powers as they manifest or psionic effects already in place.
Check
The character can identify psionic powers and psionic effects.
DC | Task |
---|---|
15 + power level | Identify a power as it manifests. (The character must sense the power’s display, or see some visible effect, to identify a power.) No retry. |
15 + power level | Learn a power from a power stone. No retry for that power until the character gains at least 1 rank in Psicraft (even if he or she finds another source to try to learn the same power from). |
20 + power level | Identify a power that’s already in place and in effect. (The character must be able to see or detect the effects of the power.) No retry. |
20 + power level | Identify materials created or shaped by psionics. No retry. |
30 or higher | Understand a strange or unique psionic effect. No retry. |
Additionally, certain powers allow a character to gain information about psionics provided that he or she makes a Psicraft check as detailed in the psionic power description.
Retry
See above.
Special
A psion gets a +2 bonus when dealing with a power or effect from his or her primary discipline.
If a character has 5 or more ranks of Use Psionic Device, he or she gets a +2 synergy bonus on Psicraft checks to decipher powers encoded in power stones.
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gollark: Indeed. And it doesn't scale well either.
gollark: ...
gollark: It's somewhat important to incentivize people to make things which aren't conveniently sellable physical objects.
gollark: Plants should really have solar-powered microcontrollers with cellular/satellite links so they can receive emails.
gollark: I mean, natural ones yes, artificially designed ones I'm fine with. Although any sufficiently short one is probably going to turn up in some organism somewhere through sheer chance, even if it's not doing the same thing.
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