3e SRD:Open Lock Skill

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Open Lock (Dex; Trained Only)

The effort requires at least a simple tool of the appropriate sort (a pick, pry bar, blank key, wire, etc.). Attempting an Open Lock check without a set of thieves' tools carries a –2 circumstance penalty, even if a simple tool is employed. The use of masterwork thieves' tools enables the character to make the check with a +2 circumstance bonus.

Check

Opening a lock entails 1 round of work and a successful check. (It is a full-round action.)

LockDC
Very simple lock20
Average lock25
Good lock30
Amazing Lock40



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gollark: That's *partly* Python.
gollark: I'm sure I *could* overload them with some horrible hacks.
gollark: 'Tis more consistent.
gollark: So just use `!= None` and `== None`.
gollark: I suppose theoretically `is` could be more performant than `id(x) == id(y)`, but Python has NEVER cared about that.
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