3e SRD:Salamander, Noble

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Noble Salamander

Size/Type: Large Outsider (Fire)
Hit Dice: 15d8+45 (112 hp)
Initiative: +1 (Dex)
Speed: 20 ft.
AC: 18 (-2 size, +1 Dex, +8 natural)
Attacks: +3 Huge longspear +23/+18/+13 melee, tail slap +18 melee
Damage: +3 Huge longspear 2d6+9 and 1d8 fire, tail slap 2d8+3 and 1d8 fire
Face/Reach: 5 ft. by 5 ft./10 ft.
Special Attacks: Heat, constrict 2d8+3 and 1d8 fire, spell-like abilities
Special Qualities: Fire subtype, damage reduction 20/+2
Saves: Fort +12, Ref +10, Will +11
Abilities: Str 22, Dex 13, Con 16, Int 15, Wis 15, Cha 15
Skills: Bluff +11, Craft (metalworking) +24, Diplomacy +13, Escape Artist +19, Hide +15, Listen +20, Move Silently +17, Search +20, Sense Motive +12, Spot +20
Feats: Cleave, Great Cleave, Multiattack, Power Attack
Climate/Terrain: Any land and underground
Organization: Solitary, pair, or noble party (9-14)
Challenge Rating: 9
Treasure: Double standard (nonflammables only) and +3 Huge longspear
Alignment: Usually evil (any)
Advancement: 16-21 HD (Large); 22-45 HD (Huge)

Salamanders speak Ignan. Some average salamanders and all nobles also speak Common.

Combat

Heat (Ex): A salamander generates so much heat that its mere touch deals additional fire damage. Salamanders’ metallic weapons also conduct this heat.

Constrict (Ex): A salamander deals automatic tail slap damage (including fire damage) with a successful grapple check against creatures up to one size larger than itself. A noble salamander can constrict multiple creatures simultaneously, provided they are all at least two sizes smaller than it.

Spell-Like Abilities: (Noble salamanders only) 3/day- burning hands, fireball, flaming sphere, and wall of fire; 1/day- dispel magic and summon monster VII (huge fire elemental). These abilities are as the spells cast by a 15th-level sorcerer (save DC 12 + spell level).

Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.

Skills: Salamanders receive a +4 racial bonus to Craft (metalworking) skill checks.

Feats: Salamanders have the Multiattack feat even without the requisite three natural weapons.

Salamander Characters

Average or noble salamanders may be clerics, sorcerers, or fighters (their favored class).



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gollark: I actually had sinthorion as #5.
gollark: #1 was me, actually.
gollark: They lied. I paid them a few lc to.
gollark: Unlike all the OTHER people defining `entry = sorted` in a weirdly indirected way.
gollark: It was #4 because I can eta-reduce.
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