3e SRD:Lion

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Lion

Size/Type: Large Animal
Hit Dice: 5d8+10 (32 hp)
Initiative: +3 (Dex)
Speed: 40 ft.
AC: 15 (-1 size, +3 Dex, +3 natural)
Attacks: 2 claws +7 melee, bite +2 melee
Damage: Claw 1d4+5; bite 1d8+2
Face/Reach: 5 ft. by 10 ft./5 ft.
Special Attacks: Pounce, improved grab, rake 1d4+2
Special Qualities: Scent
Saves: Fort +6, Ref +7, Will +2
Abilities: Str 21, Dex 17, Con 15, Int 2, Wis 12, Cha 6
Skills: Balance +7, Hide +4*, Jump +5, Listen +5, Move Silently +11, Spot +5
Feats:
Climate/Terrain: Warm plains
Organization: Solitary, pair, or pride (6-10)
Challenge Rating: 3
Treasure: None
Alignment: Always neutral
Advancement: 6-8 HD (Large)


Combat

Pounce (Ex): If a lion leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.

Improved Grab (Ex): To use this ability, the lion must hit with its bite attack. If it gets a hold, it can rake.

Rake (Ex): A lion that gets a hold can make two rake attacks (+7 melee) with its hind legs for 1d4+2 damage each. If the lion pounces on an opponent, it can also rake.

Skills: Lions receive a +4 racial bonus to Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +12.



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gollark: There were also fewer of them working on problems like this than we have now, and they may have missed retrospectively-obvious things.
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