3e SRD:Inertial Armor
Inertial Armor [Psionic]
Prerequisite: Reserve power points 1+.
Benefit: While the character retains 1 or more power points, his or her mind automatically generates a tangible field of force that provides a +4 armor bonus to AC. Unlike mundane armor, Inertial Armor entails no armor check penalty or speed reduction. Because inertial armor is composed of psychokinetic force, incorporeal creatures cant bypass it the way they do normal armor. The inertial armor can be invisible or appear as a colored glow, at the characters option. The armor bonus provided by Inertial Armor does not stack with the armor bonus provided by a shield or regular armor.
Back to Main Page → 3e Open Game Content → System Reference Document → Feats
gollark: If society was less 🐝 about things, then if a cryonics company went out of business other people would happily pick up the frozen people and stick them somewhere else. Unfortunately, society is not less 🐝 about things and as it isn't socially acceptable there is likely not much support.
gollark: That is another significant issue, yes.
gollark: Or there actually is a god and they don't like cryonicists.
gollark: You probably *could* worry about similar issues with cryonics, I suppose. For instance, people from the future could be awful and torture you or something.
gollark: Arch Linux, btw.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.