3e SRD:Horse, Light
Light Horse
Size/Type: | Large Animal |
---|---|
Hit Dice: | 3d8+6 (19 hp) |
Initiative: | +1 (Dex) |
Speed: | 60 ft. |
AC: | 13 (-1 size, +1 Dex, +3 natural) |
Attacks: | 2 hooves +2 melee |
Damage: | Hoof 1d4+1 |
Face/Reach: | 5 ft. by 10 ft./5 ft. |
Special Attacks: | |
Special Qualities: | Scent |
Saves: | Fort +5, Ref +4, Will +2 |
Abilities: | Str 13, Dex 13, Con 15, Int 2, Wis 12, Cha 6 |
Skills: | Listen +6, Spot +6 |
Feats: | |
Climate/Terrain: | Any land |
Organization: | Solitary |
Challenge Rating: | 1 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: |
Combat
A light horse cannot fight while carrying a rider.
Carrying Capacity: A light load for a light horse is up to 150 pounds; a medium load, 151-300 pounds; a heavy load, 301-450 pounds. A light horse can drag 2,250 pounds.
Back to Main Page → 3e Open Game Content → System Reference Document → Creatures
gollark: CSS grid is very neat and sort of simplifies some positioning things.
gollark: For stuff you do have to iterate over just use a table, not individual variables.
gollark: While you technically can read local variables and upvalues with debug, please don't, it's an indication of bad code.
gollark: PotatOS's process manager has that - the TERM signal sends a terminate event, the KILL signal just stops executing the coroutine.
gollark: Sure, I guess, so don't do that.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.