3e SRD:Glamered

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Glamered

Upon command, this armor changes shape and form to assume the appearance of a normal set of clothing. The armor retains all its properties (including weight) when glamered. Only a true seeing spell or similar magic reveals the true nature of the armor when disguised.

Caster Level: 10; Prerequisites: Craft Magic Arms and Armor, alter self; Market Price: +1 bonus.



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gollark: Actually, I'm not sure if it's regular hexagons.
gollark: Hyperbolic geometry is some bizarre alternative geometry based on different axioms, in which you can have a tessellation (I missed an l earlier) of regular hexagons and heptagons.
gollark: In normal 2D geometry, you can cover planes with regular hexagons, squares, equilateral triangles, or many combinations of shapes.
gollark: Tesselation is just covering a plane with tiles with no gaps/overlaps.
gollark: I mean, I think Euclidean geometry applies to 3D too, but we're talking about specifically 2D things here.
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