3e SRD:Giant Ant, Queen

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Soldier Giant Ant

Size/Type: Large Vermin
Hit Dice: 4d8+4 (22 hp)
Initiative: -1 (Dex)
Speed: 40 ft.
AC: 17 (-1 size, -1 Dex, +9 natural)
Attacks: Bite 2d6+4
Damage: Bite +5 melee
Face/Reach: 5 ft. by 10 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Vermin
Saves: Fort +5, Ref +0, Will +2
Abilities: Str 16, Dex 9, Con 13, Int , Wis 13, Cha 11
Skills: Listen +7, Spot +7
Feats:
Climate/Terrain: Temperate and warm desert, forest, hills, plains and underground
Organization: Hive (1 plus 10-100 workers and 5-20 soldiers)
Challenge Rating: 2
Treasure: 1/10 coins; 50% goods; 50% items
Alignment: Always neutral
Advancement: 5-6 HD (Large); 7-8 HD (Huge)

Improved Grab (Ex): To use this ability, the giant ant must hit with its bite attack. A giant ant soldier that gets a hold can sting.



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gollark: You can have multiple remotes by the way.
gollark: It's entirely possible to automate them, I just didn't.
gollark: (also energy shielding; on an old game with heavpoot we had combat spidertrons with personal laser defense and shields)
gollark: Thus, roboports.
gollark: They have an equipment grid.
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