3e SRD:Gauntlets of Fumbling

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Gauntlets of Fumbling

These gauntlets may be of supple leather or heavy protective material suitable for use with armor (ring, scale, chain, and so on). In the former instance, they appear to be gloves of Dexterity. In the latter case, they appear to be gauntlets of ogre power. The gauntlets perform according to every test as if they were gloves of Dexterity or gauntlets of ogre power until the wearer finds him or herself under attack or in a life-and-death situation. At that time, the curse is activated. The wearer becomes fumble-fingered, with a 50% chance each round of dropping anything held in either hand. (If items are held in both hands, roll only once. If the d% result is 01-50, roll again: even = right hand, odd = left hand). The gauntlets also lower Dexterity by 2 points. Once the curse is activated, the gloves can be removed only by means of a remove curse spell, a wish, or a miracle.

Caster Level: 7; Prerequisites: Create Wondrous Item, bestow curse; Market Price: 1,300 gp



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gollark: Anyway, I figure I'll start on the whole project *now* by creating a folder™ containing all the potatOS code.
gollark: Plus verifying the checksums and such.
gollark: I think all the updater thing would need to do is:on the non-CC side, just track what files changed since the last release, generate a checksum, and either generate an archive or a bunch of URLs for it.on the CC side, periodically check a manifest file, store its own version locally, check if a newer version is available on the server, and if so download the files which have changed.
gollark: Probably gitget.
gollark: I should look at how Opus does its updates, since Opus is generally considered good.
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