3e SRD:Fortification
Fortification
When a critical hit or sneak attack is scored on the wearer, there is a chance that the critical hit or sneak attack is negated and damage is instead rolled normally:
Fortification Type | Chance for Normal Damage | Market Price |
---|---|---|
Light | 25% | +1 bonus |
Moderate | 75% | +3 bonus |
Heavy | 100% | +5 bonus |
Caster Level: 13; Prerequisites: Craft Magic Arms and Armor, limited wish or miracle; Market Price: varies (see above).
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gollark: High-speed signalling stuff is also generally expensive for whatever reason.
gollark: Aren't the PCIe to USB-C ones actually Thunderbolt?
gollark: Yes.
gollark: We would generally call those `min` and `max`.
gollark: If I IIRC, `rand` is usually implemented with bad RNGs, so you should use another thing anyway.
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