3e SRD:Bear, Dire
Dire Bear
Size/Type: | Large Animal |
---|---|
Hit Dice: | 12d8+48 (102 hp) |
Initiative: | +1 (Dex) |
Speed: | 40 ft. |
AC: | 17 (-1 size, +1 Dex, +7 natural) |
Attacks: | 2 claws +18 melee, bite +13 melee |
Damage: | Claw 2d4+10, bite 2d8+5 |
Face/Reach: | 5 ft. by 10 ft./5 ft. |
Special Attacks: | Improved grab |
Special Qualities: | Scent |
Saves: | Fort +12, Ref +9, Will +9 |
Abilities: | Str 31, Dex 13, Con 19, Int 2, Wis 12, Cha 10 |
Skills: | Listen +7, Spot +7, Swim +13 |
Feats: | |
Climate/Terrain: | Any forest, hill, mountains, plains, and underground |
Organization: | Solitary or pair |
Challenge Rating: | 7 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 13-16 HD (Large); 17-36 HD (Huge) |
Combat
Improved Grab (Ex): To use this ability, the dire bear must hit with a claw attack.
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gollark: No idea.
gollark: I suppose if you clone the beeoids enough then you won't have to worry about them.
gollark: I suppose you could ignore this.
gollark: MANY people considered this, but the issue is grudger incursions being activated by any 1 used in signalling.
gollark: It's probably easier in lisp because of the whole "everything is fairly simple expression trees" thing.
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