3e SRD:Dancing

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Dancing

A dancing weapon can be loosed (requiring a standard action) to attack on its own. It fights for 4 rounds using the base attack bonus of the one who loosed it and then drops. It never leaves the side of the one who loosed it (never straying more than 5 feet) and fights on even if that creature falls. The wielder who loosed it can grasp it while it is attacking on its own as a free action, but when so retrieved it cant dance (attack on its own) again for 4 rounds.

Caster Level: 15; Prerequisites: Craft Magic Arms and Armor, animate objects; Market Price: +4 bonus.



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gollark: Yes, that is silly people being silly.
gollark: You're not really paying them for either as much as just the fact that they can do/make the thing you want and you are, presumably, willing to pay the price they ask for. Going around trying to judge someone else's "worth" in some way is problematic.
gollark: The learning time is amortized over all the other programming stuff they do, and it's not like they would somehow unlearn everything if you didn't pay more. Still, it is somewhat complicated and, er, possibly impossible, although if people want to do it (they regularly do complex things anyway if they're interesting) then why not.
gollark: Honestly it's not *that* practical a lot of the time because doing complex things is very hard and slow.
gollark: Oh, and reconnaissance, except not really because they have no sensors.
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