3e SRD:Craft Rod
Craft Rod [Item Creation]
Prerequisite: Spellcaster level 9th+.
Benefit: The character can create any rod whose prereqss the character meets. Crafting a rod takes 1 day for each 1,000 gp in its base price. To craft a rod, the character must spend 1/25 of its base price in XP and use up raw materials costing half of its base price.
Some rods incur extra costs in material components or XP as noted in their descriptions. These costs are in addition to those derived from the rods base price.
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gollark: Dwarf Fortress!
gollark: We need some sort of Rust-based RPG, because Rust is good, all Hail Rust Rust Rust, Rust Rust, Rust... Rust.
gollark: ```rustuse wasm_bindgen::prelude::*;#[derive(Default)]pub struct Counter { value: i32,}pub enum Message { Increment, Decrement, Reset,}impl draco::App for Counter { type Message = Message; fn update(&mut self, _: &draco::Mailbox<Message>, message: Self::Message) { use self::Message::*; match message { Increment => self.value += 1, Decrement => self.value -= 1, Reset => self.value = 0, } } fn render(&self) -> draco::Node<Self::Message> { use draco::html as h; h::div() .push(h::button().push("-").on("click", |_| Message::Decrement)) .push(self.value) .push(h::button().push("+").on("click", |_| Message::Increment)) .push(h::button().push("Reset").on("click", |_| Message::Reset)) .into() }}#[wasm_bindgen]pub fn start() { draco::start( Counter::default(), draco::select("main").expect("main").into(), );}pub fn main() {}```RUSTRUSTRUSTRUST
gollark: General ignorethisU Role Playing System.
gollark: Gurp gurp.
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