3e SRD:Cockatrice

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Cockatrice

Size/Type: Small Magical Beast
Hit Dice: 5d10 (27 hp)
Initiative: +3 (Dex)
Speed: 20 ft., fly 60 ft. (poor)
AC: 14 (+1 size, +3 Dex)
Attacks: Bite +4 melee
Damage: Bite 1d4-2
Face/Reach: 5 ft. by 5 ft./5 ft.
Special Attacks: Petrification
Special Qualities: Petrification immunity
Saves: Fort +4, Ref +7, Will +2
Abilities: Str 6, Dex 17, Con 11, Int 2, Wis 13, Cha 9
Skills: Listen +8, Spot +8
Feats: Alertness, Dodge
Climate/Terrain: Any temperate and warm land and underground
Organization: Solitary, flight (2-4), or flock (6-13)
Challenge Rating: 3
Treasure: None
Alignment: Always neutral
Advancement: 6-8 HD (Small); 9-15 HD (Medium-size)


Combat

The cockatrice fiercely attacks anything that it deems a threat to itself or its lair. Flocks of cockatrices do their utmost to overwhelm and confuse their foes, and sometimes fly directly into their opponent's faces.

Petrification (Su): A cockatrice can turn beings to stone with a touch. Creatures hit by a cockatrice must succeed at a Fortitude save (DC 15) or instantly turn to stone.

Petrification Immunity (Ex): Cockatrices are immune to the petrifying ability of other cockatrices, but other petrifying attacks affect them normally (a medusa's gaze, gorgon's breath, a flesh to stone spell, etc.).



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