3e SRD:Brilliant Energy

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Brilliant Energy

A brilliant energy weapon has its significant portion transformed into light, although this does not modify the items weight. It gives off light as a torch (20-foot radius). A brilliant energy weapon ignores nonliving matter. Armor and enhancement AC bonuses do not count against it. (Dexterity, deflection, dodge, natural armor, and other such bonuses still apply.) A brilliant energy weapon cannot harm undead, constructs, and objects. Bows, crossbows, and slings cannot be enchanted with this ability.

Caster Level: 16; Prerequisites: Craft Magic Arms and Armor, gaseous form, continual flame; Market Price: +4 bonus.



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gollark: This is suboptimal for computers.
gollark: Many microcontrollers are !!HARVARD ARCHITECTURE!!.
gollark: Yes, if you use the reprogrammable interface atoms™.
gollark: You can use its external parallel serial interfaces™ to connect G🐝³1101<:based:826232919293952001>GQ8+FN pin extenders too.
gollark: Really?
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