3e SRD:Behir
Behir
Size/Type: | Huge Magical Beast (Electricity) |
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Hit Dice: | 9d10+45 (94 hp) |
Initiative: | +1 (Dex) |
Speed: | 40 ft., climb 15 ft. |
AC: | 16 (-2 size, +1 Dex, +7 natural) |
Attacks: | Bite +15 melee, 6 claws +10 melee |
Damage: | Bite 2d4+8, claw 1d4+4 |
Face/Reach: | 10 ft. by 30 ft./10 ft. |
Special Attacks: | Breath weapon, improved grab, swallow whole, constrict 2d8+8 |
Special Qualities: | Electricity immunity, scent, can't be tripped |
Saves: | Fort +11, Ref +7, Will +5 |
Abilities: | Str 26, Dex 13, Con 21, Int 7, Wis 14, Cha 12 |
Skills: | Climb +18, Hide +5, Spot +7 |
Feats: | Cleave, Power Attack |
Climate/Terrain: | Any land and underground |
Organization: | Solitary or pair |
Challenge Rating: | 8 |
Treasure: | Standard |
Alignment: | Often neutral |
Advancement: | 10-13 HD (Huge); 14-27 HD (Gargantuan) |
Behirs speak Common.
Combat
A behir usually bites and grabs its prey first, then either swallows or constricts the opponent. If beset by a large number of foes, it uses its breath weapon.
Breath Weapon (Su): Line of lightning 5 feet wide, 5 feet high, and 20 feet long, once a minute; damage 7d6, Reflex half DC 19.
Improved Grab (Ex): To use this ability, the behir must hit with its bite attack. If it gets a hold, it can attempt to swallow or constrict the opponent.
Swallow Whole (Ex): A behir can try to swallow a grabbed Medium-size or smaller opponent by making a successful grapple check. A behir that swallows an opponent can use its Cleave feat to bite and grab another opponent.
The swallowed creature takes 2d8+8 points of crushing damage and 8 points of acid damage per round from the behir's gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 20). Once the creature exits, muscular action closes the hole; another swallowed opponent must again cut its own way out.
The behir's gizzard can hold two Medium-size, eight Small, or thirty-two Tiny or smaller opponents.
Constrict (Ex): When a behir grabs a foe with its bite, it can coil its body around the foe. A behir deals 2d8+8 damage with a successful grapple check against Gargantuan or smaller creatures.
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