3e SRD:Behir

This material is published under the OGL

Behir

Size/Type: Huge Magical Beast (Electricity)
Hit Dice: 9d10+45 (94 hp)
Initiative: +1 (Dex)
Speed: 40 ft., climb 15 ft.
AC: 16 (-2 size, +1 Dex, +7 natural)
Attacks: Bite +15 melee, 6 claws +10 melee
Damage: Bite 2d4+8, claw 1d4+4
Face/Reach: 10 ft. by 30 ft./10 ft.
Special Attacks: Breath weapon, improved grab, swallow whole, constrict 2d8+8
Special Qualities: Electricity immunity, scent, can't be tripped
Saves: Fort +11, Ref +7, Will +5
Abilities: Str 26, Dex 13, Con 21, Int 7, Wis 14, Cha 12
Skills: Climb +18, Hide +5, Spot +7
Feats: Cleave, Power Attack
Climate/Terrain: Any land and underground
Organization: Solitary or pair
Challenge Rating: 8
Treasure: Standard
Alignment: Often neutral
Advancement: 10-13 HD (Huge); 14-27 HD (Gargantuan)

Behirs speak Common.

Combat

A behir usually bites and grabs its prey first, then either swallows or constricts the opponent. If beset by a large number of foes, it uses its breath weapon.

Breath Weapon (Su): Line of lightning 5 feet wide, 5 feet high, and 20 feet long, once a minute; damage 7d6, Reflex half DC 19.

Improved Grab (Ex): To use this ability, the behir must hit with its bite attack. If it gets a hold, it can attempt to swallow or constrict the opponent.

Swallow Whole (Ex): A behir can try to swallow a grabbed Medium-size or smaller opponent by making a successful grapple check. A behir that swallows an opponent can use its Cleave feat to bite and grab another opponent.

The swallowed creature takes 2d8+8 points of crushing damage and 8 points of acid damage per round from the behir's gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 20). Once the creature exits, muscular action closes the hole; another swallowed opponent must again cut its own way out.

The behir's gizzard can hold two Medium-size, eight Small, or thirty-two Tiny or smaller opponents.

Constrict (Ex): When a behir grabs a foe with its bite, it can coil its body around the foe. A behir deals 2d8+8 damage with a successful grapple check against Gargantuan or smaller creatures.



Back to Main Page 3e Open Game Content System Reference Document Creatures

This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.

Open Game Content (place problems on the discussion page).
This is part of the 3e System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.




gollark: ++tel status
gollark: Note that if you express antirobotic sentiments you *may* be subject to [REDACTED].
gollark: …
gollark: For legal reasons.
gollark: Calls are nontransitive.
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.