3e SRD:Alchemist's Fire

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Alchemist’s Fire

Alchemist's fire is a sticky, adhesive substance that ignites when exposed to air. Throw a flask of alchemist's fire as a grenadelike weapon.

On the round following a direct hit, the target takes an additional 1d6 points of damage. The target can take a full-round action to attempt to extinguish the flames before taking this additional damage. It takes a successful Reflex saving throw (DC 15) to extinguish the flames. Rolling on the ground allows the character a +2 bonus. Leaping into a lake or magically extinguishing the flames automatically smothers the flames.



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gollark: I was talking about Edge ~~though this applies to both~~.
gollark: ↑
gollark: I thought your lord was Chrome?
gollark: No, but I generally consider anything which is advertised that much to not have your best interests in mind.
gollark: It's the only way to be sure.
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