3.5 Humans (Herregor Supplement)

Before the shattering of the Barrier all those centuries ago, the world belonged to mankind. They had a great, globe spanning society and performed feats of marvel without the benefit of magic, purely through their own ingenuity. Today they are still a proud and ambitious race. Most have forgotten the Elfwar and the dark times that followed and look only to the future they have set before themselves.

Human Racial Traits

+2 to one ability score: Human characters get a +2 bonus on one ability score of their choice at creation, to represent their varied nature.

Medium: Humans are Medium creatures, and have no bonuses or penalties due to their size.

Normal Speed: Humans have a base speed of 30 feet.

Bonus Feat: Humans select one extra feat at 1st level.

Skilled: Humans are proficient in one additional class skill at 1st level. This bonus skill counts as a class skill, regardless of the human’s class. As they advance humans gain an additional skill rank at each level.

Weapon Training: Humans are proficient with any one weapon of their choice, in addition to those granted by class proficiencies. This weapon must be chosen at 1st level and cannot be changed.

Languages: Humans begin play speaking Aradian, Numerian, or Kurgish. Humans with high Intelligence scores can choose any languages they want.

Favored Class: Humans can choose any one class as their favored class at 1st level. Once made, this choice cannot be changed.

Table: Human Random Starting Ages
AdulthoodSimpleModerateComplex
15 years+1d4+1d6+2d6
Table: Human Aging Effects
Middle Age1Old2Venerable3Maximum Age
35 years53 years70 years+2d20 years
  1. At middle age, 1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, 2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, 3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Human Random Height and Weight
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male4’ 10”+2d10120 lb.× (2d4) lb.
Female4’ 5”+2d1085 lb.× (2d4) lb.



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