Snake

Snake is a 6-bit still life. It was discovered by the JHC group in 1970.[1]

Snake
<html><div class="rle"><div class="codebox"><div style="display:none;"><code></html>x = 4, y = 2, rule = B3/S23 2obo$ob2o! #C [[ THUMBSIZE 2 THEME 6 GRID GRIDMAJOR 0 SUPPRESS THUMBLAUNCH ]] #C Still life <nowiki></nowiki> <html></code></div></div><canvas width="200" height="300" style="margin-left:1px;"><noscript></html> <html></noscript></canvas></div></html>
Pattern type Strict still life
Number of cells 6
Bounding box 4×2
Frequency class 13.9
Discovered by JHC group
Year of discovery 1970

Commonness

Snake is the twenty-first most common still life in Achim Flammenkamp's census, being less common than boat-tie but slightly more common than big S.[2] It is also the twenty-eighth most common object on Adam P. Goucher's Catagolue. It is the rarest of the five 6-bit still lifes.[3]

gollark: +<markov 10
gollark: Wow, I remember why I hate this code.
gollark: Excellent, 17MB of harvest data.
gollark: So I'm going to use a LRU cache thing of some sort which will actually evict old items.
gollark: It's not a GC problem, they're referenced in an object.

See also

References

  1. Dean Hickerson's oscillator stamp collection. Retrieved on June 18, 2009.
  2. Achim Flammenkamp (September 7, 2004). "Most seen natural occurring ash objects in Game of Life". Retrieved on January 15, 2009.
  3. Adam P. Goucher. "Statistics". Catagolue. Retrieved on June 24, 2016.
This article is issued from Conwaylife. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.