Snake
Snake is a 6-bit still life. It was discovered by the JHC group in 1970.[1]
Snake | |||||||||||
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Pattern type | Strict still life | ||||||||||
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Number of cells | 6 | ||||||||||
Bounding box | 4×2 | ||||||||||
Frequency class | 13.9 | ||||||||||
Discovered by | JHC group | ||||||||||
Year of discovery | 1970 | ||||||||||
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Commonness
Snake is the twenty-first most common still life in Achim Flammenkamp's census, being less common than boat-tie but slightly more common than big S.[2] It is also the twenty-eighth most common object on Adam P. Goucher's Catagolue. It is the rarest of the five 6-bit still lifes.[3]
gollark: So the solution is better configuration tools, not just a worse UX.
gollark: The code is less complicated since it doesn't need to ship with some configurator tool, but it's also significantly more work unless you have a *really* bad configuration tool.
gollark: That is not actually simpler for the user.
gollark: Well, you could always use the PotatOS Computing Network™.
gollark: [REDACTED]
References
- Dean Hickerson's oscillator stamp collection. Retrieved on June 18, 2009.
- Achim Flammenkamp (September 7, 2004). "Most seen natural occurring ash objects in Game of Life". Retrieved on January 15, 2009.
- Adam P. Goucher. "Statistics". Catagolue. Retrieved on June 24, 2016.
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