Lifeline Volume 11
Lifeline Volume 11 | ||
Published in | September 1973 | |
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Preceded by | Volume 10 |
This page is a transcript of Volume 11 of the Lifeline newsletter |
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This article may contain spelling mistakes and/or errors that will not be corrected -- it is preserved in this way for history's sake |
A QUARTERLY NEWSLETTER FOR ENTHUSIASTS OF JOHN CONWAY'S GAME OF LIFE O OOOOO OOOOO OOOOO O OOOOO O O OOOOO O O O O O O OO O O O O OOO OOO O O O O O OOO O O O O O O O OO O OOOOO OOOOO O OOOOO OOOOO OOOOO O O OOOOO Number 11 SEPTEMBER 1973• Editor and Publisher: Robert T. Wainwright •
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The unique letter published in LIFELINE Number Ten has triggered quite a few similar responses by other readers. In fact so many replies were received that I decided to extend this issue of LIFELINE to 24 pages to give proper credit. This overwhelming response is especially appreciated since as the masthead indicates, I have just recently moved and now find editorial time even more scarce. Repeating what was said in Number Ten, I certainly welcome any and all letters of this nature no matter how long or short!
As the contents of this issue testify, Life continues to yield more new and interesting discoveries.
...to be continued...
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gollark: Request item, get it crafted.
gollark: <@!330678593904443393> Ideally AE2-like autocrafting is what I want.
gollark: I just don't know how that's relevant.
gollark: I do play it.
gollark: "like in factorio"?
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