Common
A pattern is considered common if it frequently arises after several generations of a random starting pattern (known as soup).
Frequency of stable objects
Achim Flammenkamp compiled a list in 2004 of the 100 most common still lifes, oscillators, and spaceships from his census in which he evolved 1,829,196 randomly seeded 2048×2048 tori at an initial density of 0.375.[1]
Adam P. Goucher's Catagolue census also compiles lists of the most common objects in each of its tabulations, as well as the total number of occurrences for each object. The frequency class data given in pattern infoboxes on this wiki is taken from Catagolue unless otherwise specified.[2]
gollark: I don't think the basic functionality could be made that much better without an overhaul of most things.
gollark: The interfaces could use some work, sure.
gollark: Imagine trying to secure a computer system where you can randomly have code injected into important programs.
gollark: They have a really tricky job and are fairly good at it.
gollark: Very well, yes.
References
- Achim Flammenkamp (September 7, 2004). "Most seen natural occurring ash objects in Game of Life". Retrieved on January 15, 2009.
- Adam P. Goucher. "Statistics". Catagolue. Retrieved on April 14, 2019.
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