Class three cellular automata

Class three cellular automata, according to the classification system of Stephen Wolfram, are those where most patterns tend towards chaotic, seemingly infinite growth. They are thus the polar opposite of class one CA. The term explosive is frequently applied to these rules or patterns in them.

The definition of "most" is not exact. Several class three rules have only been identified as such in retrospect, having been previously considered class four; since most small patterns may in fact stabilize. An early example is 34 Life. Arguably HighLife may be an example as well, as the small natural replicator means that sufficiently large patterns tend towards infinite growth.

A subdivision, not quite exact, could be made between class three rules that produce "active" chaos, and those that produce a stable mass of live cells (often with encased holes or oscillators).

Class three CA known in detail include:

RulestringNameCharacterStill lifesOscillatorsSpaceshipsOrderly infinite growth patterns
B2/SSeedsActivenoyesyesyes
(guns, puffers, rakes)
B2/S0Live Free or DieActiveyes (dot)yesyesyes
(guns, puffers, rakes)
B3/S023DotLifeActiveyesyesyesyes
B37/S23DryLifeActiveyesyesyesyes
B34/S3434 LifeActiveyes (block)yesyes?
B35678/S5678DiamoebaStablenoyesyesyes
(wickstretchers, spacefillers)
B3/S012345678Life without deathStableyesnonoyes
(ladders)

Some others with established names:

RulestringNameCharacter
B234/SServiettesActive
B3/S1234MazectricStable
B3/S12345MazeStable
B3/45678CoralStable

See also

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