Bellman
Bellman, named after the character in Lewis Carroll's The Hunting of the Snark, is a program for searching for catalytic interactions in Conway's Game of Life and potentially other similar cellular automata. Results are derived directly from the automaton's evolution rule, not generated from a list of candidate catalysts as with previous searchers. True to its name, Bellman did indeed succeed at finding the Snark.
Bellman | ||
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Homepage | Click here | |
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Purpose | Search for catalytic interactions | |
Created by | Mike Playle Michael Simkin Simon Ekström | |
Platform | Linux/Unix; Windows |
External links
- Bellman at the Life Lexicon
Program
- BellmanWin_szlim by Simon Ekström
- BellmanWin (older version) by Michael Simkin
- Bellman (original version)
Documentation
- Bellman: a program for finding catalysts in cellular automata (mirror) (Draft B, August 2, 2014)
- Bellman: a program for finding catalysts in cellular automata (mirror) (Draft A, April 27, 2013)
Forum threads
- Bellman (discussion thread) at the ConwayLife.com forums
- Search utilities executable? (discussion thread) at the ConwayLife.com forums
- Thread For Your Bellman Finds (discussion thread) at the ConwayLife.com forums
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