Bellman

Bellman, named after the character in Lewis Carroll's The Hunting of the Snark, is a program for searching for catalytic interactions in Conway's Game of Life and potentially other similar cellular automata. Results are derived directly from the automaton's evolution rule, not generated from a list of candidate catalysts as with previous searchers. True to its name, Bellman did indeed succeed at finding the Snark.

Bellman
Homepage Click here
Purpose Search for catalytic interactions
Created by Mike Playle
Michael Simkin
Simon Ekström
Platform Linux/Unix; Windows

Program

Documentation

Forum threads

  • Bellman (discussion thread) at the ConwayLife.com forums
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