Linear Function Solver from Two Points (x,y)

10

The Task

Write a function L() that takes two Tuple arguments of coordinates in the form (x, y), and returns their respective linear function in the form (a, c), where a is the co-efficent of the x term and c is the y-intercept.

You can assume that the input will not be a line perpendicular the the x axis, and that the two inputs are separate points.

Scoring 

This is Code Golf: shortest program wins.

Please Note: No use of any mathematical functions apart from basic operators (+,-,/,*).

Example

Here is my un-golfed solution in Python.

def L(Point1, Point2):
    x = 0
    y = 1
    Gradient = (float(Point1[y]) - float(Point2[y])) / (float(Point1[x]) - float(Point2[x]))
    YIntercept = Point1[y] - Gradient * Point1[x] 
    return (Gradient, YIntercept)

Output:

>>> L( (0,0) , (1,1) )
(1.0, 0.0)

>>> L( (0,0) , (2,1) )
(0.5, 0.0)

>>> L( (0,0) , (7,1) )
(0.14285714285714285, 0.0)

>>> L( (10,22.5) , (5,12.5) )
(2.0, 2.5)

Harry Beadle

Posted 11 years ago

Reputation: 787

4L( (0,0) , (0,1) )? – Howard – 11 years ago

1You can assume that the input is not a line parallel to the X axis. – Harry Beadle – 11 years ago

2You can assume that the input is not a line parallel to the X axis. Do you mean Y axis? – Howard – 11 years ago

Sorry, the edit on the post was correct, perpendicular to the X axis. – Harry Beadle – 11 years ago

2L((0,0),(0,0))? – user12205 – 11 years ago

You guys are so good at digging holes... Two inputs must be different. – Harry Beadle – 11 years ago

This is extremely close to being a cut-down version of Shamir's secret-sharing.

– Peter Taylor – 11 years ago

@PeterTaylor This is also close to being a duplicate of http://codegolf.stackexchange.com/questions/5429/rosetta-stone-challenge-find-the-rule-for-a-series.

– Howard – 11 years ago

Answers

1

J - 23 char

Fairly straightforward. Defines a dyadic verb L to be used as (x1,y1) L (x2,y2).

L=:%~/@:-,-/@(*|.)%-&{.

Explanation:

L=:%~/@:-,-/@(*|.)%-&{.  NB. the function L
                    &{.  NB. x coord of both points
                   -     NB. left x minus right x
             ( |.)       NB. flip right argument: (y2,x2)
              *          NB. pointwise multiplication of (x1,y1) and (y2,x2)
          -/@            NB. subtract the two results: (x1*y2)-(y1*x2)
                  %      NB. divide: (x1*y2 - y1*x2)/(x1-x2)
        -                NB. pointwise subtraction
   %~/@:                 NB. divide y difference by x diff: (y1-y2)/(x1-x2)
         ,               NB. append results together
L=:                      NB. assign function to L

Examples:

   L=:%~/@:-,-/@(*|.)%-&{.
   0 0 L 1 1
1 0
   0 0 L 2 1
0.5 0
   0 0 L 7 1
0.142857 0
   10 22.5 L 5 12.5
2 2.5
   0 0 L 0 1  NB. __ is negative infinity
__ 0

algorithmshark

Posted 11 years ago

Reputation: 8 144

7

GNU dc, 30 24 bytes

[sysxly-rlx-/dlx*lyr-]sL

Defines a macro L such that (x1, y1, x2, y2) should be pushed to the stack in that order before calling, and after calling L, (a, c) may be popped from the stack (in reverse order of course - it is a stack).

Testcase (save as "linear.dc" and run dc linear.dc):

[sysxly-rlx-/dlx*lyr-]sL   # Define L macro

10                         # Push x1 to the stack
22.5                       # Push y1 to the stack
5                          # Push x2 to the stack
12.5                       # Push y2 to the stack

lLx                        # Call L macro
f                          # Dump the stack

Output is:

$ dc linear.dc 
2.5
2
$ 

Explanation of L macro:

  • sy pop y2 to y register
  • sx pop x2 to x register
  • ly push y register (y2)
  • - subtract y2 from y1
  • r swap (y1 - y2) and x1 on stack
  • lx push x register (x2)
  • - subtract x2 from x1
  • / divide (y1 - y2) by (x1 - x2) to get gradient
  • d duplicate gradient
  • lx push x register (x2)
  • * multiply (x2) by gradient
  • ly push y register (y2)
  • r swap (y2) and (x2 * gradient) on stack
  • - subtract (x2 * gradient) from (y2)

Digital Trauma

Posted 11 years ago

Reputation: 64 644

1Thanks, not bad. I admit to being beaten. ;) – Martin Ender – 11 years ago

1@m.buettner Re-golfed and re-explained. – Digital Trauma – 11 years ago

5

Haskell, 41 characters

f(x,y)(u,v)=(a,y-a*x)where a=(y-v)/(x-u)

Not a lot to golf here. It's pretty much what you'd write normally minus whitespace.

hammar

Posted 11 years ago

Reputation: 4 011

4

Mathematica, 55 38 bytes

This was surprisingly long (those pesky long function names...) EDIT: Changed the approach for the axis intercept (taking some inspiration from the OP's own answer). It turns out calculating it directly wasn't the most clever idea.

L={g=1/Divide@@(#2-#),#[[2]]-g#[[1]]}&

Use like

L[{10,22.5},{5,12.5}]
> {2., 2.5}

Thanks to Mathematica you can also obtain the general result:

L[{r,s},{p,q}]
> {(p - r)/(q - s), (q r - p s)/(q - s)}

(This last example shows how I had originally implemented this.)

Just for the record

L[{0,0},{0,1}]
> {ComplexInfinity, Indeterminate}

which is technically correct.

Martin Ender

Posted 11 years ago

Reputation: 184 808

Ahh, Awesome, I had a bit of a mind black figuring that out, I'll blame it on my tiredness – Harry Beadle – 11 years ago

1+1. Why ComplexInfinity and not plain old Infinity? (I don't know Mathematica) – Digital Trauma – 11 years ago

3@DigitalTrauma I think it's because, without explicitly telling Mathematica that it can work in reals, it always assumes the the space in question to be complex numbers, so as not to throw away complex solutions of real equations. – Martin Ender – 11 years ago

2

JavaScript, 62 48

Thanks to @Michael for golfing it down with ES 6.

L=(a,b)=>[s=(b[1]-a[1])/(b[0]-a[0]),a[1]-s*a[0]]

Old version:

function L(a,b){return[s=(b[1]-a[1])/(b[0]-a[0]),a[1]-s*a[0]]}

Sample input:

L([0,0],[7,1])

Sample output:

[0.14285714285714285, 0]

For the record:

L([0,0],[0,1])
[Infinity, NaN]

user12205

Posted 11 years ago

Reputation: 8 752

46 using ES6 : L=(a,b)=>[g=(p=a[1]-b[1])/(q=a[0]-b[0]),p-g*q] – Michael M. – 11 years ago

@Michael Cool. I am sort of a JS newbie, so I didn't know you could do that. Thanks. – user12205 – 11 years ago

@m.buettner You're right... Fixed – user12205 – 11 years ago

1Now all answers are exactly ten characters apart. :D – Martin Ender – 11 years ago

1Awww. The bunny changed! – Justin – 11 years ago

2

C# 105 bytes

This is isn't just the function and will compile completely on it's own. I had put L in the System namespace to shorting the using, but it's better to fully qualify and save on using a namespace. Saved the brackets. Also a saving from return new z[] into return new[]

using z=System.Single;class P{z[] L(z[]a,z[]b){z c=(a[1]-b[1])/(a[0]-b[0]);return new[]{c,a[1]-c*a[0]};}}

Nathan Cooper

Posted 11 years ago

Reputation: 617

Is (c*a[0]) necessary? Can't you eliminate those parenthesis and save 2 bytes? – Kyle Kanos – 11 years ago

@KyleKanos Yes, thanks. While c# doesn't use BODMAS the multiplication will be done first (I think). – Nathan Cooper – 11 years ago

I'd say you have to include the namespace declaration, or change it to System.Single, for this solution to be valid. – Tim S. – 11 years ago

2

Python3 (51)

def L(p,q):x,y=p;X,Y=q;m=(Y-y)/(X-x);return m,y-x*m

xnor

Posted 11 years ago

Reputation: 115 687

1

Lua 5.1.4: 66 64 bytes

function L(q,w)a=(q[2]-w[2])/(q[1]-w[1])return a,q[2]-a*q[1];end

Example Usage:

> print(L( {0,0}, {1,0} ))
-0   0
> print(L( {0,0}, {1,1} ))
1    0
> print(L( {0,0}, {7,1} ))
0.14285714285714    0
> print(L( {0,0}, {0,1} ))
-inf   -nan
> print(L( {0,0}, {0,0} ))
-nan   -nan

Kyle Kanos

Posted 11 years ago

Reputation: 4 270

1

C++ 88 (was 106)

Improved: thanks for your comments.

struct t{double x,y;};
t L(t u, t v){u.x=(v.y-u.y)/(v.x-u.x);u.y=v.y-u.x*v.x;return u;}

Golfed:

typedef struct T{double x,y;}t;
t line(t u, t v){t z;z.x=(v.y-u.y)/(v.x-u.x);z.y=v.y-(z.x*v.x);return z;}

Source

typedef struct T{
    double x,y;
} t;

t line(t u, t v)
{
t z;
z.x=(v.y-u.y)/(v.x-u.x);
z.y=v.y-(z.x*v.x);
return z;
}

bacchusbeale

Posted 11 years ago

Reputation: 1 235

I see an unnecessary space ;) – Martin Ender – 11 years ago

1If it is C++, why the typedef? – dyp – 11 years ago

Also, I think you can get rid of z: u.x=(v.y-u.y)/(v.x-u.x); u.y=v.y-z.x*v.x; return u; – dyp – 11 years ago

1

Apple Swift 95 86

This may be the first Swift entry on PCG.SE??

func L(x:Float...)->(Float,Float){var a=(x[3]-x[1])/(x[2]-x[0]);return(a,x[1]-a*x[0])}

I don't see this language being a huge hit to the Code Golf community.

Harry Beadle

Posted 11 years ago

Reputation: 787

0

Python3 - 64 57 Bytes

def L(q,w):a=(q[1]-w[1])/(q[0]-w[0]);return a,q[1]-a*q[0]

You can get it down to 43 if you don't use Tuple, which many people are doing...

def L(x,y,q,w):a=(x-q)/(y-w);return a,y-a*x

Harry Beadle

Posted 11 years ago

Reputation: 787

return(a,q[1]-a*q[0]) – user12205 – 11 years ago

@ace Thanks, that was sloppy – Harry Beadle – 11 years ago

0

Golfscript: 25 bytes

~:y\:x;-\x--1?*.x-1**y+\p

Since the function needs to be named 'L', I saved it as 'L.gs' locally.

The catch, as explained by @Dennis in this post, is that we need to trick Golfscript into using rational numbers instead of integers. So this works if you're willing to accept input X1 Y1 X2 Y2 in golfscript notation

# L( (0,0) , (1,1) )
echo "0 0 1 1" | golfscript L.gs
> 1/1
> 0/1
#L( (10,22.5) , (5,12.5) )
echo "10 22 2-1?+ 5 12 2-1?+" | golfscript L.gs
> 2/1
> 5/2

wrongu

Posted 11 years ago

Reputation: 754

0

Ruby – 48 characters

Nearly identical to the JavaScript answer:

L=->u,v{a,b,c,d=*u,*v;[s=(d-b).fdiv(c-a),b-s*a]}

O-I

Posted 11 years ago

Reputation: 759

0

PHP (75 chars)

function L($u,$v){return[$s=($v[1]-$u[1])/($v[0]-$u[0]),$v[1]-($s*$v[0])];}

test : print_r(L([0,0],[7,1]));

output :

Array
(
    [0] => 0.14285714285714
    [1] => 0
)

(thanks @ace)

Fabien Sa

Posted 11 years ago

Reputation: 119