Godot Engine

Godot Engine is an open-source game engine.

Installation

Install the godot package, or godot-gitAUR for the development version.

Legacy version

Note: Using godot 2 is not recommended for new projects. Only use this for legacy projects and consider porting these to the latest version of the Godot Engine.

To use version 2 of the engine, install the godot2AUR package.

Mono version

If you want to use C# as a scripting language, install the mono version godot-mono-binAUR or godot-mono-gitAUR.

Export templates

To be able to export your project, you will need prebuilt binaries. If using the Git version, you will need to compile them yourself as described separately for each platform on the wiki or use godot-export-templates-gitAUR. If you are using the stable version, you can install the export templates provided by Godot. Install them by clicking on the engine settings icon in the top right corner, and then press "Install export templates" and provide the downloaded templates.

gollark: PotatOS has an optional "block new globals" option.
gollark: Just don't have a way to declare const globals. Globals are bad and ungood anyway.
gollark: ÆÆÆÆÆÆÆÆÆÆÆÆÆÆÆÆ no.
gollark: It was used as a very weird DSL to control the backend of a network of neural-interfaced flying pigs on... Airsomething?, a creative-ish CC server.
gollark: For your information, I once implemented an extremely bad Lisp!

See also

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