It's Always Monday

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    It's Always Monday refers to those works of fiction where time just stands still. Similar to a Groundhog Day Loop, but instead of reliving the same events every day, time does not seem to progress at all despite any clocks, calendars or timers.

    Often a case of Take Your Time in a video game.

    In no way the same as Time Stands Still.

    Compare Comic Book Time, Frozen in Time. Can result in an Retro Universe.

    A certain lasagna loving cat wouldn't want to live in one of these.

    Examples of It's Always Monday include:

    Comic Books

    • In the comic Zot!, Zot's world is permanently stuck in 1965. On New Year's Eve, the year 1965 ends and the new year is 1965, and nobody notices.


    Film

    • The Diamond Arm had a song "The Island of Bad Luck" about a tribe suffering from the literal version of this for lack of a proper calendar.


    Literature

    • Pyramids: Djelibeybi lives the same day repeatedly - people are born, grow old, and die, but nothing ever changes.


    Live-Action TV

    • M*A*S*H, during its original run on CBS, seemed to suffer from a form of this with a somewhat larger scope: the Korean War only lasted two years, but during the 11 years M*A*S*H was on the air, the 4077th celebrated several Christmases and Thanksgivings, had two commanding officers whose tenures only make sense if they overlap and even had a single episode that spanned an entire year, among other irregularities -- and it all allegedly took place between 1950 and 1952.


    Video Games

    • The Sims: The Trope Maker. In the first entry in the series, time just stood on the same day. The Sims would go to work every day, with no days off.
    • The Sims 2 averts this, it includes actual days of the week. With weekends.
      • Only the trope maker for video games - Pyramids (mentioned above under Literature) is decades older and goes into more detail.
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