Metapattern

Metapattern is a term coined by several authors for several concepts.

Gregory Bateson

Gregory Bateson coined the term metapattern. He notably defined this term in the introduction to his 1979 book Mind and Nature: A Necessary Unity.[1] "My central thesis can now be approached in words: The pattern which connects is a metapattern. It is a pattern of patterns. It is that metapattern which defines the vast generalization that, indeed, it is patterns which connect."[2]

Tyler Volk

Tyler Volk, an environmental scientist at New York University expanded on Bateson's description in his 1995 book, Metapatterns: Across Space, Time, and Mind.[3] "To me, a metapattern is a pattern so wide-flung that it appears throughout the spectrum of reality: in clouds, rivers, and planets; in cells, organisms, and ecosystems; in art, architecture, and politics." Volk further defines metapatterns as "functional universals for forms in space, processes in time, and concepts in mind."[4]

As Volk explains in his prologue, "I was fortunate to have studied with Bateson while he was writing Mind and Nature. It was the autumn of 1977, and he was a scholar-in-residence at the Lindisfarne Association in New York City."[5] At that time, Volk was teaching "Visual Science" and "Patterns in Time" as science and humanities courses at the School of Visual Arts.

Volk describes ten metapatterns: Spheres, Sheets/Tubes, Borders, Binaries, Centers, Layers, Calendars, Arrows, Breaks, and Cycles. Education collaborator Jeff Bloom developed a metapatterns website[6] exploring these themes.

Pieter Wisse

The Dutch computer scientist Pieter Wisse proposed a method called Metapattern for conceptual modeling: a technique for meta-information analysis and modeling that emphasizes reusability. The method is described in his book Metapattern: Context and Time in Information Models[7] and other papers.

gollark: There's no *known* reason you couldn't get them all the way to human performance. It might not be possible or it might be hilariously inefficient, but as far as I know the lines on the graphs remain straight.
gollark: Apparently this tends to improve with scale. I'm not sure if the details of Delphi are available anywhere.
gollark: Or, well, my rough model of that.
gollark: It's evidently not quite a magic 8 ball because it generally appears to agree with random humans' judgement.
gollark: I'd assume they took some kind of pretrained language model and finetuned it on crowdsourced scenario/response pairs.

References

  1. Bateson, Gregory (1979). Mind and Nature: A Necessary Unity. New York: Dutton
  2. Bateson, Gregory (1979). Mind and Nature: A Necessary Unity (Advances in Systems Theory, Complexity, and the Human Sciences).
  3. Volk, Tyler (1995). Metapatterns: Across Space, Time, and Mind. Columbia University Press. ISBN 9780231067515.
  4. Volk, Tyler,(1995) Metapatterns: Across Space, Time, and Mind, page viii-ix
  5. Volk, Tyler,(1996) Metapatterns: Across Space, Time, and Mind, page viii
  6. http://metapatterns.wikidot.com/
  7. Wisse, Pieter (2000), Metapattern: Context and Time in Information Models, Addison-Wesley; 1st edition
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.